![]() ![]() While it’s hard to gauge the tangible effects of ray tracing on PS5 games, day/night cycles suggested true living worlds, a step beyond the baked levels that had come before. Why were these timelapse trailers the toast of 2008? Because they demonstrated not just graphical progress, but real change in the way we experienced games. You can still find those videos on YouTube - soothing timelapses in which dappled light gives way to long shadows, the beige beauty of sunset, and finally stars in the sky. They were front and centre of marketing campaigns, the subject of dedicated trailers. That’s why games gave us the gift of day/night cycles.įor a while there, day/night cycles were how developers promoted their games. Unfortunately, everyone also knows that getting up at 3am is a terrific ballache you’ll be paying for all week. ![]() Everyone knows that watching the sun come up is a profound and grounding experience, a simple balm that nature will continue to offer until the heat death of the universe. ![]()
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